Talk:Multi Turret

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Crafting Notes:

Multi Turret II

Component Quality Actual Effect Status Effect Notes
Deployable Plating II 1000 50.25 Mass 116 HP <- Estimate, not game data
Weight=Quality Divided by 19.9
HP=Quality Divided by 8.6060
Turret Weapon System II 1000 37.5 Power 5 <- Estimate, not game data
Power=Quality Divided by 26.6666
DMG=Quality Divided by 188.6666
Deployable Constructor II 1000 37.5 Power -2.61 <- Estimate, not game data
Power=Quality Divided by 26.6666
Recharge=Quality Divided by 383.4933
Deployable Constructor II 663 24.8625 Power -1.73

Multi Turret III

Component Quality Craftwindow
Effect
Actual Effect Status Effect Notes
Deployable Plating III 1000 0.21 KG 100.50 Mass 232 HP <- Estimate, not game data
Deployable Plating III 760 0.16 KG 76.38 Mass 176 HP Weight=Quality Divided by 9.95
HP=Quality Divided by 4.3030
Turret Weapon System III 61 0.02 MW 4.58 Power None Power=Quality Divided by 13.3333
DMG=Quality Divided by 94.3333
Deployable Constructor III 782 0.20 MW 58.65 x <- Estimate, not game data
Deployable Constructor III 701 0.18 MW x x Craftwindow effect=Quality divided by 4000
Power=Quality Divided by 13.3333
Recharge=Quality Divided by 192.8
Deployable Constructor III 639 0.16 MW x x
Deployable Constructor III 535 0.13 MW x x
Deployable Constructor III 463 0.12 MW x x from forum pictures
Deployable Constructor III 445 0.11 MW x x
Deployable Constructor III 437 0.11 MW x x
Deployable Constructor III 426 0.11 MW x x
Deployable Constructor III 383 0.10 MW x x
Deployable Constructor III 382 0.10 MW x x
Deployable Constructor III 376 0.09 MW x x
Deployable Constructor III 337 0.08 MW x x
Deployable Constructor III 317 0.08 MW x x
Deployable Constructor III 294 0.07 MW x x
Deployable Constructor III 293 0.07 MW x x
Deployable Constructor III 277 0.07 MW x x from forum pictures
Deployable Constructor III 269 0.07 MW 20.17 Power -1.4 Sec Skill Recharge Power=Quality Divided by 13.3333
Skill Recharge=Quality Divided by 192.8
Deployable Constructor III 253 0.06 MW x x
Deployable Constructor III 244 0.06 MW x x
Deployable Constructor III 220 0.06 MW x x
Deployable Constructor III 188 0.05 MW x x
Deployable Constructor III 90 0.02 MW 6.75 Power -0.47 Sec Skill Recharge Power=Quality Divided by 13.3333
Skill Recharge=Quality Divided by 192.8
Deployable Constructor III 44 0.01 MW x x
Control Matrix III 760 x 28.50 Power +1 Power=Quality Divided by 26.6666
Addition Turrets=Quality Divided by ~666
Control Matrix III 691 x 25.91 Power +1 Power=Quality Divided by 26.6666
Addition Turrets=Quality Divided by ~666
Control Matrix III 631 x 23.66 Power None Power=Quality Divided by 26.6666
Addition Turrets=Quality Divided by ~666
Control Matrix III 603 0.08 MW 22.61 Power None Power=Quality Divided by 26.6666
Addition Turrets=Quality Divided by ~666
Control Matrix III 517 0.06 MW 19.39 Power None Power=Quality Divided by 26.6666
Addition Turrets=Quality Divided by ~666
Control Matrix III 235 0.03 MW 8.81 Power None Power=Quality Divided by 26.6666
Addition Turrets=Quality Divided by ~666
Control Matrix III 1000 x 37.50 Power +2 <- Estimate, not game data (just barely 2 with rounding)

Multi Turret IV

Component Quality Craftwindow
Effect
Actual Effect Status Effect Notes
Deployable Plating IV 748 KG Mass 900 HP Weight=Quality Divided by
HP=Quality Divided by
Turret Weapon System IV 813 0.41 MW Power 56 Damage Power=Quality Divided by
DMG=Quality Divided by
Deployable Constructor IV 266 0.13 kW x 22.66s
Control Matrix IV 825 x 61.88 Power +2 Power = Quality Multiplied by 0.075
Additional Turrets = Quality Divided by ~333
Control Matrix IV 834 x 62.55 Power +3 Power = Quality Multiplied by 0.075
Additional Turrets = Quality Divided by ~333
Control Matrix IV 837 x 62.78 Power +3 Power = Quality Multiplied by 0.075
Additional Turrets = Quality Divided by ~333
Control Matrix IV 864 x 64.80 Power +3 Power = Quality Multiplied by 0.075
Additional Turrets = Quality Divided by ~333
Control Matrix IV 870 x 65.25 Power +3 Power = Quality Multiplied by 0.075
Additional Turrets = Quality Divided by ~333
Control Matrix IV 1000 x 75.00 Power +3 <- Estimate, not game data