Remote Explosive

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This page was last updated during patch v1.0.1797. The current patch is v1.3.1869.
This article may be outdated. Please check the Patch Notes for more details.

Stock Remote Explosive
Remote Explosive.png
Type Active
Cooldown 45 seconds
Instant yes
Effect Radius 5 m
Base Damage 450 + 9 * (item Lvl - 1)


"The Nighthawk shoots out a mine which can be remotely detonated, causing damage to enemies in the blast radius and leaving behind a damaging fire patch. This is a Detonatable ability."

Remote Explosive is one of the Nighthawk's abilities. It launches an explosive charge in a straight line and stops on contact with a surface, player, or NPC. The charge explodes when the ability is activated a second time, or after a duration. It can even be activated while scoped, allowing for perfect placement wherever the Nighthawk wants. After the explosion, Remote Explosive creates a patch of fire that lasts for 5 seconds and deals 10% of the initial explosion damage each second. The area covered by the patch of fire has the same AoE radius as the initial explosion.

Prefixes & Modules

Remote Explosive can come with the Bane, Barrage, Cooled, and Widened Prefix as well as the Custom modifier.

Modules that modify Recharge, and AoE should be used for best effect.

Modding Consideration

missing data

Gameplay Notes

missing data

Affected By Perks

ARES Suppliers

Remote Explosive can be bought at various levels from the following ARES Vendors using local vouchers.

Known Bugs

Assault Afterburner - Bombs Away - Burn Jets - Cannonball Afterburner - Crater - Disruption - Immolate - Inferno Dash - Missile Shot - Overcharge - Shielded Crater - Thermal Wave - Trailblaze
Biotech Blinding Poison Trail - Creeping Death - Emergency Response - Evacuate - Ghostly Triage - Healing Ball - Healing Generator - Healing Pillar - Healing Wave - Kinetic Shot - Poison Ball - Poison Trail - Triage
Dreadnaught Absorption Bomb - Charge - Combat Shotgun - Explosive Rounds - Graviton Blast - Gravity Field Grenade - Heavy Armor - Particle Beam - Reflective Armor - Repulsor Blast - Rocket Jump - Shield Wall - Sundering Wave - Teleport Shot - Thunderdome - Turret Mode
Engineer Armor Station - Boomerang Shot - Bulwark - Charged Pulse Generator - Claymore - Deployable Shield - Energy Wall - Heavy Turret - Multi Turret - Overclocking Station - Rocket Turret - Sentinel Pod - Supply Station
Recon Advanced Decoy - Burning Cryo Grenade - Cryo Grenade - Decoy - Execution - Power Field - Proximity Response - Remote Explosive - Resonating Bolts - SIN Beacon - SIN Scrambler - Smoke Screen - Teleport Beacon