Optional Component

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This page was last updated during patch v0.7.1683. The current patch is v0.8.1750.

This article may be outdated. Please check the Patch Notes for more details.

Description

Optional Crafting Components can be added to a piece of equipment while crafting it. They can have various effects on the finished item, like lessening its constraints or increasing the durability pool.

List of Optional Components

Durability Enhancement

Structural Reinforcement I

Structural Reinforcement 1.png
Description:
  •  Adds 500 points to the Repair Pool
Source:
  •  Drops

Structural Reinforcement II

Structural Reinforcement 2.png
Description:
  •  Adds 1,000 points to the Repair Pool
Source:
  •  Drops

Structural Reinforcement III

Structural Reinforcement 3.png
Description:
  •  Adds 1,500 points to the Repair Pool
Source:
  •  Drops

Structural Reinforcement IV

Structural Reinforcement 4.png
Description:
  •  Adds 2,000 points to the Repair Pool
Source:
  •  Drops

Structural Reinforcement V

Structural Reinforcement 5.png
Description:
  •  Adds 2,500 points to the Repair Pool
Source:
  •  Drops

Quantum Reinforcement I

Structural Reinforcement 1.png
Description:
  •  Adds 500 points to the Repair Pool
  •  Increases Repair Pool by an additional 10%
Source:
  •  Drops

Quantum Reinforcement II

Structural Reinforcement 2.png
Description:
  •  Adds 1,000 points to the Repair Pool
  •  Increases Repair Pool by an additional 10%
Source:
  •  Drops

Quantum Reinforcement III

Structural Reinforcement 3.png
Description:
  •  Adds 1,500 points to the Repair Pool
  •  Increases Repair Pool by an additional 10%
Source:
  •  Drops

Quantum Reinforcement IV

Structural Reinforcement 4.png
Description:
  •  Adds 2,000 points to the Repair Pool
  •  Increases Repair Pool by an additional 10%
Source:
  •  Drops

Quantum Reinforcement V

Structural Reinforcement 5.png
Description:
  •  Adds 2,500 points to the Repair Pool
  •  Increases Repair Pool by an additional 10%
Source:
  •  Drops


Constraint Reducing

Stabilization Subroutine I

Stabilization Subroutine 1.png
Description:
  •  Reduces Mass and Power constraints by 10% and increases Cores usage by 1.
Source:
  •  Drops

Stabilization Subroutine II

Stabilization Subroutine 2.png
Description:
  •  Reduces Mass and Power constraints by 19% and increases Cores usage by 2.
Source:
  •  Drops

Stabilization Subroutine III

Stabilization Subroutine 3.png
Description:
  •  Reduces Mass and Power constraints by 27% and increases Cores usage by 3.
Source:
  •  Drops

Stabilization Subroutine IV

Stabilization Subroutine 4.png
Description:
  •  Reduces Mass and Power constraints by 34% and increases Cores usage by 4.
Source:
  •  Drops

Stabilization Subroutine V

Stabilization Subroutine 5.png
Description:
  •  Reduces Mass and Power constraints by 41% and increases Cores usage by 5.
Source:
  •  Drops


Effect Modifying

Brinewyrm Goo

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Description:
Source:

Brontodon Ivory

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Description:
  •  Used to make Barrier HMG - Upgrades the forward shield to a stronger, full body shield.
Source:

Claw Shell Fragment

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Description:
  •  Used to make Spiny Heavy Armor - Adds a damage reflector that damages enemies who attack while Heavy Armor is active.
Source:

Cornea

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Description:
  •  Used to make Sharpeyed R36 - Increases the scope magnification.
Source:

Culex Wings

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Description:
Source:

Drone Module

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Description:
  •  Used to make Shielded Crater - Creates a blast shield at the point of impact.
  •  Used to make Advanced Decoy - Adds an AI function to the decoy that allows it to move and shoot before detonating.
Source:

Explosive Device

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Description:
  •  Used to make Heavy Rocket Turret - Adds a rocket launcher to the Heavy Turret that fires in addition to its normal projectiles.
Source:

Fire Gland

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Description:
  •  Used to make Scorching Trailblaze - Changes the maximum number of charges from 3 to 1 and causes affected friendlies to leave a damaging fire trail in their wake.
Source:

Hypercapacitor

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Description:
  •  Used to make HKM Supply Station - Adds an HKM pickup that charges the HKM bar by 20% + 0.04% per quality point. Affected by HKM Charge Speed stat.
Source:

Ink Sac

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Description:
Source:

Poison Gland

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Description:
  •  Used to make Noxious Needler - Changes the secondary fire into the Plague Blaster, which debuffs enemies to take additional damage from subsequent Plague Blaster hits. This debuff spreads to nearby enemies and increases damage by 10% + 0.0125% per quality point.
Source:

Recalibrator

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Description:
  •  Used to make change Bulwark into a projectile based ability and adds a bonus shield amount based on quality.
Source:

Space Manipulator

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Description:
  •  Used to make Ghostly Triage - Allows the player to pass through friendlies and enemies, healing friendlies for 100 and damaging enemies for 100. Lasts for 3 + 0.003 per quality point seconds.
  •  Used to make Attractive Repulsor Blast - Pulls enemies inwards before normal ability use. Radius is 5 + 0.01 per quality point meters.
Source: