Mammoth

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Icon battleframe mammoth.png
Omnidyne-M Mammoth Dreadnaught Battleframe
Mammoth front.png
Name Mammoth
Manufacturer Omnidyne-M
Classification Dreadnaught
Designation OD-M
Specialty frame? Yes
Base HP 2400 HP
Base energy  ? energywarning.png"? energy" is not a number.
Base energy recharge -1
Base run speed  ?.?? m/swarning.png"?.?? m/s" is not a number.
Base jump height -1-1 m
Primary weapon Heavy Plasma MG
Ability 1 Teleport Shot
Ability 2 Thunderdome
Ability 3 Shield Wall
Hyper-Kinesis Module Tremors


This page was last updated during patch v1.0.1793. The current patch is v1.3.1869.


Description

The Omnidyne-M Mammoth is a Dreadnaught-class battleframe specialized in tanking. It is the sturdiest battleframe in circulation. Using a modified Plasma HMG, the Mammoth can defend itself using energy domes and shields. A Personal Arcfold allows the battleframe to travel great distances, countering its slow movement.[1]

  • Title: Barricade

Usable Modules

Skills

Exclusive:

  • Shield Wall - "The Mammoth raises a durable forward shield that blocks incoming enemy projectiles, while allowing the Mammoth to shoot unhindered. In addition, allies behind the Mammoth become Resiliant, reducing damage taken."
  • Teleport Shot - "Shoots a projectile that causes the Mammoth to teleport to the point of impact, dealing damage to any enemies located there."
  • Thunderdome - "Creates a sphere of energy around the Mammoth, preventing enemies from crossing. In addition, the sphere absorbs all projectiles that impact it."

Shared:

  • Absorption Bomb - "The Dreadnaught braces for impact, briefly gaining extreme damage resistance. The Dreadnaught then explodes outwards, dealing the absorbed damage to nearby enemies."
  • Explosive Rounds - "Loads a special ammo which causes the Dreadnaught's shots to become explosive, dealing AOE damage on impact."
  • Heavy Armor - "The Dreadnaught activated energy shields, briefly reducing damage taken."
  • Repulsor Blast - "The Dreadnaught emits a blast wave, damaging and knocking back nearby enemies."
  • Turret Mode - "Toggled activation ability that locks the Dreadnaught in place. While in Turret Mode, the Dreadnaught has increased damage, rate of fire, accuracy, and a damage absorption shield which re-applies itself."

Hyper-Kinesis Modules

Exclusive:

  • Tremors - "The Mammoth emits powerful seismic waves, dealing damage to all nearby enemies every second. In addition, affected enemies are knocked back and Snared, reducing their movement speed."

Shared:

  • Accord Mortar Launcher - "The Accord Arcfolds a Mortar Launcher into the Dreadnaught's hands, briefly replacing the equipped weapon. While active, this weapon deals extreme AOE damage and has unlimited ammo."

Perk Unlocks

Basic/Frame Unlock/Passive
(cost 1 perk points)
Basic/Level 10
(cost 1 perk points)
Intermediate/Level 20
(cost 2 perk points)
Advanced/Level 30
(cost 5 perk points)
Master/Level 40
(cost 8 perk points)
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Icon battleframe mammoth.png Mammoth Icon perk passive imminent threat.png Imminent Threat Icon perk basic harden.png Harden Icon perk intermediate shields up.png Shields Up Icon perk intermediate thick skull.png Thick Skull Icon perk advanced thick hide.png Thick Hide Icon perk master health surge.png Health Surge
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References

  1. http://www.firefallthegame.com/pages/omnidyne-m-mammoth
Battleframes
Assault Accord Assault - Firecat - Tigerclaw
Biotech Accord Biotech - Dragonfly - Recluse
Dreadnaught Accord Dreadnaught - Arsenal - Mammoth - Rhino
Engineer Accord Engineer - Bastion - Electron
Recon Accord Recon - Nighthawk - Raptor