Health Pack

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This page was last updated during patch v1.0.1795. The current patch is v1.3.1869.


My Calldowns.png

Description

Health Packs are consumable Calldowns providing means of first aid. They can be listed in skill slots 5 through 8, alongside other Calldowns in the "Supplies" tab.


After activation, they immediately heal the user for the listed amount.


All healing consumables, including Stim Packs and Health Packs, share a common 60 second cooldown. For example, after using a Medium Stim Pack, the user would be unable to use any Stim Pack or Health pack for 60 seconds.

Health Pack Variants

Icon SHP.png

Health Pack, Small

Effect:
  • Immediately heals 20% of the user's maximum health.
Source:


Icon MHP.png

Health Pack, Medium

Effect:
  • Immediately heals 25% of the user's maximum health.
Source:


Icon MHP.png

Health Pack, Large

Effect:
  • Immediately heals 30% of the user's maximum health.
Source:


Icon MHP.png

Health Pack, XL

Effect:
  • Immediately heals 35% of the user's maximum health.
Source:


Icon MHP.png

Health Pack, XXL

Effect:
  • Immediately heals 40% of the user's maximum health.
Source:


Icon MHP.png

Health Pack, XXXL

Effect:
  • Immediately heals 45% of the user's maximum health.
Source:


Icon MHP.png

Recharging Small Health Pack

Effect:
  • Immediately heals 20% of the user's maximum health. Is not consumed when used.
Source:


Icon MHP.png

Recharging Small Health Pack

Effect:
  • Immediately heals 25% of the user's maximum health. Is not consumed when used.
Source: