Healing Ball

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This page was last updated during patch v1.0.1797. The current patch is v1.3.1869.
This article may be outdated. Please check the Patch Notes for more details.

Stock Healing Ball
Healing Ball.png
Type Active
Cooldown 45 seconds
Instant yes
Projectile Speed (Range) 20m/s
Knockback Force 12
Self Heal Potency 30%
Healing 600 + 12 * (Item Lvl-1)
Max Targets 10
Effective Radius Unknown
Base Damage 500 + 10 * (Item Lvl-1)


"Fires a ball of healing that explodes when activated again. The explosion heals nearby allies and damages enemies. Returns a portion of healing to Dragonfly on effective heal."

Healing Ball is one of the Dragonfly's damage and heal abilities. It launches a green orb in a straight line that explodes on impact with a player or NPC. Any allies caught in the explosion are healed, while any enemy units are damaged. The orb bounces on contact with any surface, and can be detonated manually by activating the ability a second time. The orb automatically detonates after a predetermined time. A percentage of the healing applied to allies is siphoned and applied to the Dragonfly. If the Dragonfly is within the effect radius of the explosion, they will also be healed by the ability. However, the ability's siphoning will not apply to the healing applied to the Dragonfly.

Prefixes & Modules

Healing Ball can come with the Blitz, Charged, Cooled, Energized, Focused, Forceful, Longarm, Potent, Ranging, Rapid, and Swift Prefix as well as the Custom prefix (currently only on Cooled).

Modules that modify Recharge, Potency, Force, Range, and AoE can be used.

Modding Considerations

missing data

Gameplay Notes

missing data

Affected By Perks

Ares Suppliers

Healing Ball can be bought at various levels from the following ARES Vendors using local vouchers.

Known Bugs

Assault Afterburner - Bombs Away - Burn Jets - Cannonball Afterburner - Crater - Disruption - Immolate - Inferno Dash - Missile Shot - Overcharge - Shielded Crater - Thermal Wave - Trailblaze
Biotech Blinding Poison Trail - Creeping Death - Emergency Response - Evacuate - Ghostly Triage - Healing Ball - Healing Generator - Healing Pillar - Healing Wave - Kinetic Shot - Poison Ball - Poison Trail - Triage
Dreadnaught Absorption Bomb - Charge - Combat Shotgun - Explosive Rounds - Graviton Blast - Gravity Field Grenade - Heavy Armor - Particle Beam - Reflective Armor - Repulsor Blast - Rocket Jump - Shield Wall - Sundering Wave - Teleport Shot - Thunderdome - Turret Mode
Engineer Armor Station - Boomerang Shot - Bulwark - Charged Pulse Generator - Claymore - Deployable Shield - Energy Wall - Heavy Turret - Multi Turret - Overclocking Station - Rocket Turret - Sentinel Pod - Supply Station
Recon Advanced Decoy - Burning Cryo Grenade - Cryo Grenade - Decoy - Execution - Power Field - Proximity Response - Remote Explosive - Resonating Bolts - SIN Beacon - SIN Scrambler - Smoke Screen - Teleport Beacon