Emergency Response

From Firefall Wiki
Jump to: navigation, search
This page was last updated during patch v1.0.1797. The current patch is v1.3.1869.
This article may be outdated. Please check the Patch Notes for more details.



Stock Emergency Response
Restriction
Emergency Response.png
Dragonfly.png
Type Active
Cooldown 45 seconds
Instant yes
Effect Radius 3m
Base Healing 100 + 2 * (Item Lvl-1)
Thrust Force 27
Debuff Potency 15%
Cloud Duration 4s


Description

"Sends the Dragonfly launching forward, and leaves behind a cloud that causes enemies to become Vulnerable, increasing damage taken. Also heals any allies who come into contact with the cloud."


Emergency Response is a Dragonfly skill that launches the Dragonfly up and forward at a high velocity. The cloud it leaves behind debuffs any nearby enemies with the Vulnerable effect, causing them to take more damage. Additionally, any allies who come into contact with the cloud are healed. The Dragonfly automatically receives this healing upon use.


Prefixes & Modules

Emergency Response can come with the Bane, Barrage, Blitz, Charged, Cooled, Distruption, Distant, Enduring, Energized, Expanding, Forceful, Lasting, Potent, Strengthened, Swift, and Widened Prefix as well as the Custom prefix (currently only on Cooled).

Modules that modify Recharge, AoE, Potency, Duration, and Force can be used.


Modding Considerations

missing data


Gameplay Notes

Emergency Response can be used while gliding for a small boost.

Affected By Perks

Ares Suppliers

Emergency Response can be bought at various levels from the following ARES Vendors using local vouchers.

Known Bugs

Ability
Assault Afterburner - Bombs Away - Burn Jets - Cannonball Afterburner - Crater - Disruption - Immolate - Inferno Dash - Missile Shot - Overcharge - Shielded Crater - Thermal Wave - Trailblaze
Biotech Blinding Poison Trail - Creeping Death - Emergency Response - Evacuate - Ghostly Triage - Healing Ball - Healing Generator - Healing Pillar - Healing Wave - Kinetic Shot - Poison Ball - Poison Trail - Triage
Dreadnaught Absorption Bomb - Charge - Combat Shotgun - Explosive Rounds - Graviton Blast - Gravity Field Grenade - Heavy Armor - Particle Beam - Reflective Armor - Repulsor Blast - Rocket Jump - Shield Wall - Sundering Wave - Teleport Shot - Thunderdome - Turret Mode
Engineer Armor Station - Boomerang Shot - Bulwark - Charged Pulse Generator - Claymore - Deployable Shield - Energy Wall - Heavy Turret - Multi Turret - Overclocking Station - Rocket Turret - Sentinel Pod - Supply Station
Recon Advanced Decoy - Burning Cryo Grenade - Cryo Grenade - Decoy - Execution - Power Field - Proximity Response - Remote Explosive - Resonating Bolts - SIN Beacon - SIN Scrambler - Smoke Screen - Teleport Beacon